I’ve been purchased by a deep-space testing facility! Lucky me!
So what’s all this about solving puzzles?

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►About the Game –
In 2194 humanity has populated the entire galaxy. As our existence expanded, crime became harder and harder to control in the vast reaches of space. As a result, laws became more strict. Government attempts to wrangle the issue bolstered a growing police force and, over many years, the reach of law enforcement grew larger and more aggressive. The general population, simply wanting to feel safe, grew more accepting and the first fully commercially run prison systems took form.

Nearly one hundred years later, in 2290 imprisonment is common place. A blind trust has been placed in the commercial justice system eventually landing every day people in jail for years for even the smallest offenses creating a massive divide between the idea of prisoner and person. Hundreds of commercial prisons and law enforcement companies thrive.

Devaluing of prisoner lives and massive prison overpopulation gave birth to an auction system where anyone could purchase prisoners for any use free of legal ramifications.

Acquired in the most recent bulk order of prisoners for BioMass Labs, you are being shuttled off for study at the Kohate testing facilities. No information is known about the details of the study.

You have been black-bagged, loaded onto a transport shuttle, and are waiting for law enforcement to release you to the company.

The subject is a sci-fi horror puzzle game designed to combine a mix of classic puzzle adventure games with horror elements.

You will need to learn to navigate the complex to find your way to the various puzzles set out in the experiment and discover the reason behind the testing.

You are being monitored by those running the tests and are required to visit a bio-data terminal periodically to record your vital signs and other data for record keeping. If you fail to do so, you will be removed from testing by euthanization.

#indiegames #TheSubject

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Nguồn: https://mvvfest.org/

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30 thoughts on “The Subject Part 1 | Indie Horror Game | PC Gameplay Walkthrough

  1. Not entertaining to see you moving the lighted blocks about with no clue. It was quite easy to see the solution you seemingly ignore and got my eyes to rolling and my mouth wanting to scream at you.

  2. There is something about space physics that needs to be stated. When a craft moves about in space, the thrusting engines are not always on. They are on for short bursts or slightly longer burns in order to maneuver and gain speed, but never continuously burning as so often depicted. Also, there is literally no sound of said thrusters. Then the engines are on in space, they do not roar outside the spacecraft. Space is virtually silent to our ears because of the lack of an atmosphere. We do not hear explosions or collisions in space either. I wish that creators of movies and games would get it right.

  3. Other let'splayers: (science stuff with some math mixed in)
    Me: O_O
    CJU: Let's just keep spinnin' it 'round and see what happens
    Me: My nigga!

    Love the video's!

  4. I know you're the one playing blah blah n all that But can you try and maybe not jerk the camera around so much

  5. The second I think "Uh, this finally looks like a game on the Unity Engine again." you confirm that. 😀

  6. Very boring which is no fault of CJU, but I expected a reveal or story. Basic walk around and turn on/off light switches.

  7. I'm scared! Although the monster itself is kinda cheesy but the chase is there. I'm getting a portal/alien isolation feel from this so maybe keep going?

  8. This was amazing! I wanted to yell at you when you didn't get the slide puzzle immediately. It was so obvious. Please play more of this!

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